Objective
To innovate in the fields of art, game design and storytelling.
Experience
13 years experience as an artist, interface designer, animator,
and modeler. Classical art and animation experience as well
expert 3D modeler. Software expertise includes Photoshop,
Illustrator, Worldcraft, AfterEffects, 3DS Max, Character
Studio, ElectricImage, MMDirector, Softimage, FormZ, and Lightwave
Modeler.
Awards
Echo Lake, voted #1 of 600 titles, Anders 1995 CD-ROM Survey.
Light & Gemstones Best Audio-Visual Exhibit by the American
Association of Museums.
Try Tercel Winner of Best Interactive Design at the 1995 Financial
Post Effectiveness Awards.
Employment
Lead Artist
- Production 10/01-Present
Gearbox Software PLANO, USA
Projects
Texture Lead - Unannounced X-box Title
Art Lead / Texture Lead - James Bond, Nightfire
Lead Artist - Production
- Game Design 10/98-10/01
SUNSTORM INTERACTIVE INDIANAPOLIS, USA
Projects
Game Design / Art Direction - Duke Nukem (summer 2002)
Game Design / Art Direction - Feedn' Chloe (winter 2000)
Game Design / Art Direction - Harley Davidson (unreleased)
Low poly modeling / Texturing / Level design - Deer Hunter
4 (4th QTR 2000)
Levels / Textures - Upland Bird Hunter. (3rd QTR 1999)
Textures - Interface
- Logo Design 2/98-10/98
SIERRA/TEAM FORTRESS SOFTWARE TORONTO, CANADA
Project -
Eight month project developing textures, logos, and interface
designs for Team Fortress II and other titles.
Textures - Compositing
7/97-2/98
MOTION SYNDICATE CANADA TORONTO, CANADA
Project -
Creating pre-rendered content for PC game title. Created
3D animation in Softimage NT for Motion Syndicate. Responsible
for editing and compositing of all footage.
Production - Art Direction
- Interface Design 1/93-4/97
MACKEREL INTERACTIVE TORONTO, CANADA
Production
artist on various projects ranging from for Newton based
golf caddy to permanent interactive touch screen display
for the Royal Ontario Museum. Created 2d and 3d artwork
and animation for various multimedia projects. Provided
art direction and interface design for Maclelland and Stewart
Canadian Encyclopedia 1998.
Computer Graphics and
Systems Design 3/91-12/92
CARDON ROSE, INC. TORONTO, CANADA
Employed
to develop computer graphics for advertising company, Cardon
Rose, Inc, Created animations as part of promotional CD
for Apple (Canada). Recognized in the Winter 1991 issue
of Applied Arts Quarterly. Also created animations for a
CD-ROM animated comic Mr. X.
Computer Interface and
Graphic Design 1/89-2/91
NETWORX, INC. TORONTO, CANADA
Employed by Networx, Inc.
to head projects for graphic design firm using Mac and
other software varying from cataloging clients to creating
finished artwork for General Motors. Developed a relational
data base for client information systems. Created the
finished artwork for a Pontiac TranSport brochure.
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